Texturing

Texturing has been a really hard and long process. I made a lot of tries before I found the textures I wanted. I make it more dirt at each part of texturing. The castle is old, battles happened there, weather changes it also.

 

The main walls and towers are made using the same textures.

I used 3 different mix map I've created in Photoshop using the standard bruches and tools.

 

 

For the Roof:

 

 

The Valley

 

 

The moutains

 

The Horses

 

You can see the 3 main parts of the texturing: First, there were no concrete block, it looked strange. You can see also I changed the texture of the valley from image 1 to image 2. I used a lot of images for inspiration. The second was better, but not enough dirt and I didn't have really a good image for the brick textures. The third is the last one with better textures, more dirt and oil chutes textures have been added.

 

In Conlusion, this is a list of all images I used